Post by kartoffelfogel on Jun 23, 2012 16:49:44 GMT -6
Note: Seeing as Templar's Rest is now free from Covenant control, and is the first bastion of Heretic might, it seems fitting that they have their own government. I plan to put the following proposal into the "Modern History" section of the Templar's Rest Overview thread, as well as the Heretic Information section, following its approval. So read, enjoy, and critique!
The Founding of the Veritocracy
Following the Battle of Templar's Rest, the ragged coalition of Heretics that now flew their banners over the planet rejoiced in their victory for a short while, before coming together to decide their next course of action. Now that they were freed from Covenant control, they needed their own government. Long tired of the rule of the Hierarchs, the Heretics drafted their own new set of laws, and established their Veritocracy--the rule of truth.
Modeled around both the Councils of old Sanghelios and the governmentof Humanity, the new Veritocracy was led by two "Circles," similar to the democracies and parliaments of old Earth (in case you didn't know, Senators/Representatives for democratic republics and Lords/Commons for parliamentary democracies) and the Hierarchy of the Covenant (Councillors/Hierarchs).
The first Circle are all democratically elected by the vote of citizens--(contention of the definition of "citizen" was fierce--but eventually the Heretics decided that all species would be accepted, and all genders likewise. However, most Sangheili females were "encouraged" by their prejudiced families not to vote, although some voted nonetheless)--and was known as the Circle of Civiarchs. The Civiarchs all represent a geographic group, and were of all races present on Templar's Rest--the majority were noble Sangheili, such as heads of notable families and high-ranking officers, but there were a few Kig-Yar, Unngoy, and Jiralhanae Civiarchs. The Yanme'e and Lekgolo colonies present on Templar's Rest chose to remain politically separate, and chose to be treated as autonomous but allied factions. The Circle of Civiarchs creates laws and institutes policies. Individual Civiarchs are also called on as judicators (judges) for their respective constituencies.
The Civiarchs meet and are headquartered at the former Sanctum of the Magistrate, now known as the Sanctum of the Truth.
The second Circle is the Circle of Oligarchs, of which there are five. Elected not by the people, but by the Civiarchs (although the people may choose to impeach an Oligarch), the Oligarchs are the upper echelon of legislators. Laws created by the Civiarchs must go on to the Oligarchs for approval. Judicial cases appealed from the Circle of Civiarchs move onto the Oligarchs as well, however, the core function of the Oligarchs are to serve as the executive branch of government, as well as the military head--the Oligarchs are both commanders and governors.
The Oligarchs meet and are headquartered in the lower floors of the former Forbidden Temple, now known as the Hall of the Enlightened.
The current Oligarchs, voted in by the Civiarchs, (they all also have overwhelming popular support) are as follows:
Oligarch Legra 'Adantee- also Huntsmaster of Templar's Rest
Oligarch Phma 'Refumai- also Fleetmaster of the Heretics
Oligarch Rakath 'Vkeelaii- also Commander of the Heretic Special Operations
Oligarch Shende 'Dreneree- also Kaidon of the Clan 'Drener
Oligarch Vas'ar 'Hojiree- also Kaidon of the Clan 'Hojir and leader of the 'Hojir Conglomerate
The Founding of the Veritocracy
Following the Battle of Templar's Rest, the ragged coalition of Heretics that now flew their banners over the planet rejoiced in their victory for a short while, before coming together to decide their next course of action. Now that they were freed from Covenant control, they needed their own government. Long tired of the rule of the Hierarchs, the Heretics drafted their own new set of laws, and established their Veritocracy--the rule of truth.
Modeled around both the Councils of old Sanghelios and the governmentof Humanity, the new Veritocracy was led by two "Circles," similar to the democracies and parliaments of old Earth (in case you didn't know, Senators/Representatives for democratic republics and Lords/Commons for parliamentary democracies) and the Hierarchy of the Covenant (Councillors/Hierarchs).
The first Circle are all democratically elected by the vote of citizens--(contention of the definition of "citizen" was fierce--but eventually the Heretics decided that all species would be accepted, and all genders likewise. However, most Sangheili females were "encouraged" by their prejudiced families not to vote, although some voted nonetheless)--and was known as the Circle of Civiarchs. The Civiarchs all represent a geographic group, and were of all races present on Templar's Rest--the majority were noble Sangheili, such as heads of notable families and high-ranking officers, but there were a few Kig-Yar, Unngoy, and Jiralhanae Civiarchs. The Yanme'e and Lekgolo colonies present on Templar's Rest chose to remain politically separate, and chose to be treated as autonomous but allied factions. The Circle of Civiarchs creates laws and institutes policies. Individual Civiarchs are also called on as judicators (judges) for their respective constituencies.
The Civiarchs meet and are headquartered at the former Sanctum of the Magistrate, now known as the Sanctum of the Truth.
The second Circle is the Circle of Oligarchs, of which there are five. Elected not by the people, but by the Civiarchs (although the people may choose to impeach an Oligarch), the Oligarchs are the upper echelon of legislators. Laws created by the Civiarchs must go on to the Oligarchs for approval. Judicial cases appealed from the Circle of Civiarchs move onto the Oligarchs as well, however, the core function of the Oligarchs are to serve as the executive branch of government, as well as the military head--the Oligarchs are both commanders and governors.
The Oligarchs meet and are headquartered in the lower floors of the former Forbidden Temple, now known as the Hall of the Enlightened.
The current Oligarchs, voted in by the Civiarchs, (they all also have overwhelming popular support) are as follows:
Oligarch Legra 'Adantee- also Huntsmaster of Templar's Rest
Oligarch Phma 'Refumai- also Fleetmaster of the Heretics
Oligarch Rakath 'Vkeelaii- also Commander of the Heretic Special Operations
Oligarch Shende 'Dreneree- also Kaidon of the Clan 'Drener
Oligarch Vas'ar 'Hojiree- also Kaidon of the Clan 'Hojir and leader of the 'Hojir Conglomerate