Post by Huka on Nov 23, 2011 16:30:24 GMT -6
As you walk in the darkness, a shrill laugher echoes in the darkness, followed by little cries of infants.
You can't see nothing in the pitch darkness, it was cold, and all of this experience was chilling to even the hardest of heart as it felt like eyes were upon you, digging deep into you.
"The Void has called you, my child." A woman's voice whispered in the blinding dark. "I have called you. Tell me, in the blinding darkness, what are you? What part of your dread father are you from?
Races :
Altmer-
"You are a native of Summerset isles? It is not often that I meet a High Elf here, your exotic graces is one of obsessed connection to your ancestors; from your golden flesh to your incredible connection to magic. As your kind’s skill with magic is legendary, so is known is your humorous weakness to the elements…"
Altmer Traits:
-THE HIGHBLOODED: The typical Altmer is naturally intelligent but have a weak body strength and endurance-wise.
-Skilled in the magical arts(able to use all styles of magic with ease)
-Enchanced Magicka
-Disease Resistance
-Elemental Weakness(more easily killed by elemental spells and weapons than other races)
Argonian-
"It is good to see a member of the swamp-born people of Black Marsh. People who has developed a natural immunities to diseases and poisons, with the gift of walking amongst the prey or swimming to their deathbeds, and possess a uncanny skill with the lock. I rarely have seen a person who could escape the relentless shadows of Argonia..."
Argonian traits:
-THE SERPENT OF THE MARSH: Like the snake, the typical Argonian is swift and agile, but have a frail body against savage attacks, and have lessened willpower and noticable personality from alienation and tribal connection.
-Argonians are well-versed in the art of steel and shadow, but less commonly they have some knowledge of the arcane ways, particular the females.
-As native of a extremely dangerous environment full of diseases, Argonians have a natural immunity to mortal diseases that would kill a human in minutes.
-As a unique race with amphibian organs, Argonians can swim in water as if they were fish.
Bosmer
"So you are born from the clanfolk of the Western Valenwood forests, Bosmer. Your people are known to be nimble and quick, crafting the most noticable wanderers and thieves, and there are no finer archers in all of Tamriel. With your command of the bow, you have a kindred connection to the beasts. Ah, the Void has plucked a predator in the garden of prey."
Bosmer traits:
-THE ELVEN HUNTER: Swift and nimble like any hunter, the average Bosmer have ever do not possess the strength of a warrior, the willpower of a magician, or the charismatic personality of a noble.
-Masters of the hunt, Bosmer have a innate mastery to command the bow, to stalk their prey, and possess the skill to properly mix potions.
-BEAST TONGUE: The Bosmer have an almost supernatural ability to call upon an animal to assist them.
-As people of the woods, it is only natural to know the Bosmer have considerable resistance to nature's diseases.
Breton-
"So you are a Breton? A race of high-classed humans with the blood of mer, which gives you your quick and perceptive grasp of spellcraft, even the humblest of your kind can boast a resistance to magical energies. With your grip on magic, you are particularly skilled in the power of summoning the darkest of creatures from the darkest depths of Oblivion, to seal the souls of your victims, and to heal wounds, ah, a skill that could save a man's life can be just as quick as to torment one."
Breton traits-
-ELF-BLOODED: The Breton are a smart and willful people, but aren't quite so quick on their feet and aren't hardy like most.
-Bretons possess stronger connection to magic than any other human race and are just as resistant to it.
-DRAGON SKIN: The skin of the Dragon that is passed to all Bosmer has the power to summon it and protect themselves from worse attacks.
Dumner-
"The proud ash-skinned people of Morrowind, combining powerful intellect with strong and agile physique to produce some of the most powerful sorcerers and warriors in all of Tamriel, that is your heritage and you should be proud. Mephala and her infernal brother have a particular power over the Dark Elves, without them, you will most likely not be here. I would not be here..."
Dumner traits:
-THE RUGGED ELF: The Dumner are known for their swift action, but also for their tight cling to personal tradition and rugged personality that would others would see as cruel and rough.
-A well-trained people of numerous professions, from a swordsman to a bowsman to a mage.
-ANCESTORS‘ WRATH: Spiritual close to their ancestors, Dumner have the power to call their ancestors’ power for a time, and destroy their foes or resist against the searing heat of flames.
Imperial-
“You have once been called Cyro-nordics, now Imperials for their dominant kingdom. All well-spoken and educated, you believe yourselves to be the most competent race of all of Tamriel. Yet in your pride, you are just as murderous and backstabbing as any Argonian, or Khajiit, or other. That is why you are here.”
Imperial traits:
-CHARISMATIC MASTER- Imperials are well-known to be charismatic by nature but with their relaxed life, especially with civilians, doesn’t have quick reflexive and quick to tire.
-A warlike-people as any other, Imperials are skilled in almost any form of close-quarter combat and adapt to heavily-built armor. As they are an Empire, Cyro-nordic are masters of speech and trading.
-STAR OF THE WEST-With their long heritage as the dominant race of a powerful empire, some Imperial have the supernatural power to absorb the very stamina from a foe to replenish their own.
Khajiit-
“You hail from the exotic lands of Elsweyr. Little kitten? I have long since known your people for their keen intelligence, quick feet, and flexible agility. Just as disrespected as the Argonians, fate have been cruel you both. Forced to steal for your next meal, no more, Join us and you will have a better life, my dear.”
Khajiit traits:
-THE FORCED THIEF: Khajiit are masters of stealth, quick and flexible. They can escape any trap with a quick glance and opening, but most are not built for heavy combat, and will succumb to veteran fighters.
-As very icon of thievery, Khajiit are extremely stealthy with a skilled use of the sword or claw or picking locks or pockets.
-NIGHT VISION: A race of multiple cat forms, Khajiit have naturally very good vision in day and night.
Nord-
“A barbarian of Skyrim have been called into the Void. How interesting…have the thrill of Hurcine’s hunt drove to my arms, dear child. Will you be able to embrace the darkness or be instinctly willing to wield your heavy blade to cleave your enemy in two, not fearing full combat like natural assassins? With your natural resistance to the deathly cold of your home, I am sure our Father can embrace his own ice onto you.”
Nord traits:
-BARBARIAN OF THE NORTH: Nords are one of the strongest races in Tamriel, with a natural fortitude to shrug off deadly blows, but with their barbaric lineage, most are not quite skilled in use of the tongue.
-Natural fighters and raiders, Nords are well-known for their deadly use of two-handed weaponry, but are still quite skilled in lighter weapons and light armor that would allow them to move more freely.
-Native of Skyrim, the coldest land of Tamriel, Nords has no discomfort in cold areas and possesses a magical resistance to cold spells.
Orcs-
“A Orsimer enters the plane of darkness and deceit, a rarity. Does your bloodline hail from Wrothgarian or Dragontail Mountain? Do you possess their bloodthirst to slay any foe that dares to challenge your strength or physique or will you remain calm and resist your rage till the last minute?”
Orc traits:
-SAVAGE OF WAR: Another of the stronger races, Orcs are only matched by Nords in strength and endurance, and just as unfamiliar with more social profession like diplomacy.
-Warriors of all sense of the word, Orcs are brutal fighters with their heavy weaponry and armor, but also have a proficiency to forge their own arsenal if needed.
-As a race of brutal warriors, an Orc would naturally possess a savage rage that would, if unleashed, devastating dozens of opponent before succumbing to their wounds, even then, they wouldn’t feel or notice the wound until it is all over.
Redguard-
“From the heated lands of Hammerfall comes the skilled Redguard, a people legendary for their warriors and seers. I am sure the battle of the shadows has urged you to come to me. Your people may not be as built like a Nord or Orc, but I am sure, few can match your people’s ferocity and determination to defeat their enemies. I see potential in you, my child.”
Redguard traits:
-BORN WARRIOR: Redguards are quite strong and fast on their feet, but aren’t quite sociable compared to Imperials and are known to be stubborn to their warrior traditions.
-Masters of close-quarter combat, Redguards are adaptable to all sorts of weapons and armor.
-ADRENALINE RUSH: With their natural affinity to warfare, Redguards possess a adrenaline rush that enable them to continue on in combat or running.
“Ah, I begin to see the child before me.‘ the mysterious woman said, before inhaling and speaking more softly as if in thought, As the fogs clears, I ask you this, ‘What was your life before spilling the blood of that innocent? Was it a noble bearing or more…dirty, hmmm?”
Classes:
Acrobat-
‘Quick and adaptable to any height to you fall, you are a artist of escapes. A Acrobat.’
Agent-
‘What a charming back-stabber, Agent.’
Archer-
‘A master of the bow and killer from the distance, you are a Archer.’[/i
]
Assassin-
‘So you was already a devotee in the dark arts of murder. You was destined as a assassin.’
Barbarian-
‘Native of the wilds and seeker of brutal glories, you wield your bloody axe as a executioner of the condemned, Barbarian.’
Bard-
‘Singer of tales and songs, you now spill blood and sadistically sing of your dark deeds, Bard.’
Battlemage-
‘Wielder of the destructive arts of magic and steel, you have walked a blooded path, Battlemage, Now you walk through a scarlet river.’
Crusader-
‘A Crusader that have broken his holy oaths to seek darker pleasure. No mortal can resist its darker urges forever.’
Healer-
‘What greater irony is there than to have a master of preserving lives that have the dark ability to end life just as easily.’
Knight-
‘ Of noble bearing, you are a Knight. But as nobility goes, the bloody works of politic must have unleashed the bloodthirst that brought you to me.’
Mage -
‘Apprentice of all schools of the arcane arts, you are a mage. Tell me, how did you kill your victim, hahaha?
Monk-
‘A simple monk of simple desires from a distant monastery. What a perfect disguise, who would expect it?
Nightblade-
‘Shady characters with a embrace for the shadows and the use of alchemy and illusions. A fine killer of the night.’
Pilgrim-
‘Constant wanderers and seekers of treasures. Travels is never too much for these individual, don’t you agree.’
Rogue-
‘A master of the word and sword, a swashbuckler. The rogue is a jack-of-all-trades, especially of those of unlawful trades.’
Scout-
'Quick and stealthy with eyes of a hawk, the scouts such as yourself as quite stalkers.’
Sorcerer-
‘A skilled spell caster with a bodily stamina to hold on heavy armor. A rarity amongst the world of wizards and mages.’
Spellsword-
‘A warrior with a skilled use for magic, Spellswords are quite skilled fighters.’
Thief-
‘Walkers of shadows and pickers of pockets and locks but not a spiller of blood, so you finally wish to break the chains of the Thieves’ Guild?’
Warrior-
‘A natural fighter of the battlefield and of various background; from noble soldiers to vile brigands, how much morality have left when you spilt your victim’s blood.’
Witch-hunter-
‘Fanatic against the women of black magic, have your crazed hatred for the witches drove you slaughter innocent women to satisfy your own fears.’
You can't see nothing in the pitch darkness, it was cold, and all of this experience was chilling to even the hardest of heart as it felt like eyes were upon you, digging deep into you.
"The Void has called you, my child." A woman's voice whispered in the blinding dark. "I have called you. Tell me, in the blinding darkness, what are you? What part of your dread father are you from?
Races :
Altmer-
"You are a native of Summerset isles? It is not often that I meet a High Elf here, your exotic graces is one of obsessed connection to your ancestors; from your golden flesh to your incredible connection to magic. As your kind’s skill with magic is legendary, so is known is your humorous weakness to the elements…"
Altmer Traits:
-THE HIGHBLOODED: The typical Altmer is naturally intelligent but have a weak body strength and endurance-wise.
-Skilled in the magical arts(able to use all styles of magic with ease)
-Enchanced Magicka
-Disease Resistance
-Elemental Weakness(more easily killed by elemental spells and weapons than other races)
Argonian-
"It is good to see a member of the swamp-born people of Black Marsh. People who has developed a natural immunities to diseases and poisons, with the gift of walking amongst the prey or swimming to their deathbeds, and possess a uncanny skill with the lock. I rarely have seen a person who could escape the relentless shadows of Argonia..."
Argonian traits:
-THE SERPENT OF THE MARSH: Like the snake, the typical Argonian is swift and agile, but have a frail body against savage attacks, and have lessened willpower and noticable personality from alienation and tribal connection.
-Argonians are well-versed in the art of steel and shadow, but less commonly they have some knowledge of the arcane ways, particular the females.
-As native of a extremely dangerous environment full of diseases, Argonians have a natural immunity to mortal diseases that would kill a human in minutes.
-As a unique race with amphibian organs, Argonians can swim in water as if they were fish.
Bosmer
"So you are born from the clanfolk of the Western Valenwood forests, Bosmer. Your people are known to be nimble and quick, crafting the most noticable wanderers and thieves, and there are no finer archers in all of Tamriel. With your command of the bow, you have a kindred connection to the beasts. Ah, the Void has plucked a predator in the garden of prey."
Bosmer traits:
-THE ELVEN HUNTER: Swift and nimble like any hunter, the average Bosmer have ever do not possess the strength of a warrior, the willpower of a magician, or the charismatic personality of a noble.
-Masters of the hunt, Bosmer have a innate mastery to command the bow, to stalk their prey, and possess the skill to properly mix potions.
-BEAST TONGUE: The Bosmer have an almost supernatural ability to call upon an animal to assist them.
-As people of the woods, it is only natural to know the Bosmer have considerable resistance to nature's diseases.
Breton-
"So you are a Breton? A race of high-classed humans with the blood of mer, which gives you your quick and perceptive grasp of spellcraft, even the humblest of your kind can boast a resistance to magical energies. With your grip on magic, you are particularly skilled in the power of summoning the darkest of creatures from the darkest depths of Oblivion, to seal the souls of your victims, and to heal wounds, ah, a skill that could save a man's life can be just as quick as to torment one."
Breton traits-
-ELF-BLOODED: The Breton are a smart and willful people, but aren't quite so quick on their feet and aren't hardy like most.
-Bretons possess stronger connection to magic than any other human race and are just as resistant to it.
-DRAGON SKIN: The skin of the Dragon that is passed to all Bosmer has the power to summon it and protect themselves from worse attacks.
Dumner-
"The proud ash-skinned people of Morrowind, combining powerful intellect with strong and agile physique to produce some of the most powerful sorcerers and warriors in all of Tamriel, that is your heritage and you should be proud. Mephala and her infernal brother have a particular power over the Dark Elves, without them, you will most likely not be here. I would not be here..."
Dumner traits:
-THE RUGGED ELF: The Dumner are known for their swift action, but also for their tight cling to personal tradition and rugged personality that would others would see as cruel and rough.
-A well-trained people of numerous professions, from a swordsman to a bowsman to a mage.
-ANCESTORS‘ WRATH: Spiritual close to their ancestors, Dumner have the power to call their ancestors’ power for a time, and destroy their foes or resist against the searing heat of flames.
Imperial-
“You have once been called Cyro-nordics, now Imperials for their dominant kingdom. All well-spoken and educated, you believe yourselves to be the most competent race of all of Tamriel. Yet in your pride, you are just as murderous and backstabbing as any Argonian, or Khajiit, or other. That is why you are here.”
Imperial traits:
-CHARISMATIC MASTER- Imperials are well-known to be charismatic by nature but with their relaxed life, especially with civilians, doesn’t have quick reflexive and quick to tire.
-A warlike-people as any other, Imperials are skilled in almost any form of close-quarter combat and adapt to heavily-built armor. As they are an Empire, Cyro-nordic are masters of speech and trading.
-STAR OF THE WEST-With their long heritage as the dominant race of a powerful empire, some Imperial have the supernatural power to absorb the very stamina from a foe to replenish their own.
Khajiit-
“You hail from the exotic lands of Elsweyr. Little kitten? I have long since known your people for their keen intelligence, quick feet, and flexible agility. Just as disrespected as the Argonians, fate have been cruel you both. Forced to steal for your next meal, no more, Join us and you will have a better life, my dear.”
Khajiit traits:
-THE FORCED THIEF: Khajiit are masters of stealth, quick and flexible. They can escape any trap with a quick glance and opening, but most are not built for heavy combat, and will succumb to veteran fighters.
-As very icon of thievery, Khajiit are extremely stealthy with a skilled use of the sword or claw or picking locks or pockets.
-NIGHT VISION: A race of multiple cat forms, Khajiit have naturally very good vision in day and night.
Nord-
“A barbarian of Skyrim have been called into the Void. How interesting…have the thrill of Hurcine’s hunt drove to my arms, dear child. Will you be able to embrace the darkness or be instinctly willing to wield your heavy blade to cleave your enemy in two, not fearing full combat like natural assassins? With your natural resistance to the deathly cold of your home, I am sure our Father can embrace his own ice onto you.”
Nord traits:
-BARBARIAN OF THE NORTH: Nords are one of the strongest races in Tamriel, with a natural fortitude to shrug off deadly blows, but with their barbaric lineage, most are not quite skilled in use of the tongue.
-Natural fighters and raiders, Nords are well-known for their deadly use of two-handed weaponry, but are still quite skilled in lighter weapons and light armor that would allow them to move more freely.
-Native of Skyrim, the coldest land of Tamriel, Nords has no discomfort in cold areas and possesses a magical resistance to cold spells.
Orcs-
“A Orsimer enters the plane of darkness and deceit, a rarity. Does your bloodline hail from Wrothgarian or Dragontail Mountain? Do you possess their bloodthirst to slay any foe that dares to challenge your strength or physique or will you remain calm and resist your rage till the last minute?”
Orc traits:
-SAVAGE OF WAR: Another of the stronger races, Orcs are only matched by Nords in strength and endurance, and just as unfamiliar with more social profession like diplomacy.
-Warriors of all sense of the word, Orcs are brutal fighters with their heavy weaponry and armor, but also have a proficiency to forge their own arsenal if needed.
-As a race of brutal warriors, an Orc would naturally possess a savage rage that would, if unleashed, devastating dozens of opponent before succumbing to their wounds, even then, they wouldn’t feel or notice the wound until it is all over.
Redguard-
“From the heated lands of Hammerfall comes the skilled Redguard, a people legendary for their warriors and seers. I am sure the battle of the shadows has urged you to come to me. Your people may not be as built like a Nord or Orc, but I am sure, few can match your people’s ferocity and determination to defeat their enemies. I see potential in you, my child.”
Redguard traits:
-BORN WARRIOR: Redguards are quite strong and fast on their feet, but aren’t quite sociable compared to Imperials and are known to be stubborn to their warrior traditions.
-Masters of close-quarter combat, Redguards are adaptable to all sorts of weapons and armor.
-ADRENALINE RUSH: With their natural affinity to warfare, Redguards possess a adrenaline rush that enable them to continue on in combat or running.
“Ah, I begin to see the child before me.‘ the mysterious woman said, before inhaling and speaking more softly as if in thought, As the fogs clears, I ask you this, ‘What was your life before spilling the blood of that innocent? Was it a noble bearing or more…dirty, hmmm?”
Classes:
Acrobat-
‘Quick and adaptable to any height to you fall, you are a artist of escapes. A Acrobat.’
Agent-
‘What a charming back-stabber, Agent.’
Archer-
‘A master of the bow and killer from the distance, you are a Archer.’[/i
]
Assassin-
‘So you was already a devotee in the dark arts of murder. You was destined as a assassin.’
Barbarian-
‘Native of the wilds and seeker of brutal glories, you wield your bloody axe as a executioner of the condemned, Barbarian.’
Bard-
‘Singer of tales and songs, you now spill blood and sadistically sing of your dark deeds, Bard.’
Battlemage-
‘Wielder of the destructive arts of magic and steel, you have walked a blooded path, Battlemage, Now you walk through a scarlet river.’
Crusader-
‘A Crusader that have broken his holy oaths to seek darker pleasure. No mortal can resist its darker urges forever.’
Healer-
‘What greater irony is there than to have a master of preserving lives that have the dark ability to end life just as easily.’
Knight-
‘ Of noble bearing, you are a Knight. But as nobility goes, the bloody works of politic must have unleashed the bloodthirst that brought you to me.’
Mage -
‘Apprentice of all schools of the arcane arts, you are a mage. Tell me, how did you kill your victim, hahaha?
Monk-
‘A simple monk of simple desires from a distant monastery. What a perfect disguise, who would expect it?
Nightblade-
‘Shady characters with a embrace for the shadows and the use of alchemy and illusions. A fine killer of the night.’
Pilgrim-
‘Constant wanderers and seekers of treasures. Travels is never too much for these individual, don’t you agree.’
Rogue-
‘A master of the word and sword, a swashbuckler. The rogue is a jack-of-all-trades, especially of those of unlawful trades.’
Scout-
'Quick and stealthy with eyes of a hawk, the scouts such as yourself as quite stalkers.’
Sorcerer-
‘A skilled spell caster with a bodily stamina to hold on heavy armor. A rarity amongst the world of wizards and mages.’
Spellsword-
‘A warrior with a skilled use for magic, Spellswords are quite skilled fighters.’
Thief-
‘Walkers of shadows and pickers of pockets and locks but not a spiller of blood, so you finally wish to break the chains of the Thieves’ Guild?’
Warrior-
‘A natural fighter of the battlefield and of various background; from noble soldiers to vile brigands, how much morality have left when you spilt your victim’s blood.’
Witch-hunter-
‘Fanatic against the women of black magic, have your crazed hatred for the witches drove you slaughter innocent women to satisfy your own fears.’