Post by SPARTAN-A120 on Mar 11, 2015 9:24:29 GMT -6
Clandestine Operations Training
(RP is in session)
***NOTE: Only members with ONI Section III Field Operators or the Civilian Equivalent may join. Agents from other Sections 0, I, and II may participate as spectators (sorry for the incovenience ).
> Any questions, comments, concerns, or out-of-character posts can be discussed here OR if you think that something should not be mentioned to the eyes of the public, PM me.
>Any disputes, drastic disagreements, or arguments are to be taken to the PM or other sources of communications (not including the CBOX)!
Participating RPers and their Characters:
(RP is in session)
***NOTE: Only members with ONI Section III Field Operators or the Civilian Equivalent may join. Agents from other Sections 0, I, and II may participate as spectators (sorry for the incovenience ).
Classified Location, Earth, 2548
Map Key/Legend:
- Blue Dot/Circle = Insertion/Extraction Points
- Red Dot/Circle = Objectives
- Red Transparent Circle = Jamming Device Effective Range
- Chimney = Factory/Warehouses
- Cross = Church
- Bus = Bus Stop
- Anchor = Dock/Pier/Port
- Gas Pump = Petrol/Gas Station
- Tree = Forest/Woods
- Black Triangle(s) = Hill/Mountain
- Grey Rectangles/Squares = Buildings/Obstacles
- White Strips = Offroad/Dirt Road
- Orange Strips = Main Roads
- Brown Lines = Train/Locomotive Rails & Tracks
- Light Brown Lines = Dirt Tracks
- Black Lines = Power Lines/Cables
References:
-Hills/Mountains, Valleys, and large slopes are indicated with small grey numbers. Units are in meters. (Ex: 057125 has a hill that is 104 meters high while 064131 is almost near sea level).
-Contour Lines Provided.
-Grids are indicated on all sides of the map. (Ex: LZ Delta is at 071131)
-Any other questions, comments, or concerns about the map, please post below in the thread or PM.
-Each grid/square is 100x100 meters.
-Map size: 2.4km x 1.4km
- Blue Dot/Circle = Insertion/Extraction Points
- Red Dot/Circle = Objectives
- Red Transparent Circle = Jamming Device Effective Range
- Chimney = Factory/Warehouses
- Cross = Church
- Bus = Bus Stop
- Anchor = Dock/Pier/Port
- Gas Pump = Petrol/Gas Station
- Tree = Forest/Woods
- Black Triangle(s) = Hill/Mountain
- Grey Rectangles/Squares = Buildings/Obstacles
- White Strips = Offroad/Dirt Road
- Orange Strips = Main Roads
- Brown Lines = Train/Locomotive Rails & Tracks
- Light Brown Lines = Dirt Tracks
- Black Lines = Power Lines/Cables
References:
-Hills/Mountains, Valleys, and large slopes are indicated with small grey numbers. Units are in meters. (Ex: 057125 has a hill that is 104 meters high while 064131 is almost near sea level).
-Contour Lines Provided.
-Grids are indicated on all sides of the map. (Ex: LZ Delta is at 071131)
-Any other questions, comments, or concerns about the map, please post below in the thread or PM.
-Each grid/square is 100x100 meters.
-Map size: 2.4km x 1.4km
Terrain:
- Rural/Industrial Urban Environment
Mission Parameters:
- No lethal force authorized. This is only a training exercise.
- All firearms must utilize stun rounds or simunitions. No live rounds!
- Tranquilizers authorized.
- Non lethal CQC/Hand to Hand authorized.
- No killing.
- Rules of Engagement: Stealth
***Remember: Your opposition are ONI Agents posing as Insurrectionists. Be reasonable with the amount damage dealt to the OPFOR.***
- Rules of Engagement: Stealth
***Remember: Your opposition are ONI Agents posing as Insurrectionists. Be reasonable with the amount damage dealt to the OPFOR.***
Objectives:
- Priority Alpha: Assassinate Insurrectionist Leader
- Target wears an olive drab uniform with rolled up sleeves.
- Target enjoys smoking cigars.
- Distinctive long scar across his right cheek.
- Priority Bravo: Sabotage enemy armory
- C12 Demolition Charges recommended. The explosive ordinance within will do the rest.
- Optional:
1. Do not get caught.
2. Do not raise an alarm.
3. There is a Jamming Device somewhere in the vicinity of the AO. Get too close and our comms link are dead. Fortunately, this also effects the OPFOR's comms. Destroy the Jamming Device and the interference should cease, unless you want to use it to your advantage.
Enemy Presence and Opposition:
- Unknown amount of enemies.
- Unknown weaponry.
- Unknown vehicles.
- Snipers present.
Insertion/Extraction:
*** Operators cannot extract from the same location they were inserted unless their option have been cut off! ***
- Alpha: A prefered insertion or extraction that is well away from the Area of Operations (AO), but provides excellent vantage points for observation and surveillance of the area and enemy movement. Insertion or extraction by M246 Sperry ATV.
- Bravo: Low to the ground and very exposed, but under the cover of night would make it possible. By utilizing the trees as cover, the approach can be concealed, but ends just at the edge of the town. Unless you head North up the hills, there will not be much observation to be made of the area. Insertion or Extraction by M12 LRV Warthog.
- Charlie: High ground with dense forests for cover. Good for long range reconnaissance and observation, but the approach will no longer provide tree cover as you move closer towards the town. Your options of transportation is restricted by the forests. Insertion or extraction by foot.
- Delta: Sure hope you can swim. This insertion takes you in close to the AO. A risky location for getting spotted, but if you play it smart, you can insert undetected. Up close and personal? This is your method of entry. Insertion or extraction by SCUBA.
( Link to RP Thread: yappashalorpg.proboards.com/thread/11396/clandestine-operations-training-open-personnel?page=1#ixzz3U5gdA800 )
> Any questions, comments, concerns, or out-of-character posts can be discussed here OR if you think that something should not be mentioned to the eyes of the public, PM me.
>Any disputes, drastic disagreements, or arguments are to be taken to the PM or other sources of communications (not including the CBOX)!
Participating RPers and their Characters:
BLUFOR
HQ:
HQ:
Advisor/Handler: PO1. Richard A. Chen (Codename: Panther) - RPed by: SPARTAN-A120
Operators:
Alpha Team-
Field Operator: PO3. Laura E. Wolfe (Codename: Yin) - RPed by: ☯Wᴏʟғε (ง︡'-'︠)ง (Charlie Insertion)
Bravo Team-
Field Operator: LTJG. James Sorelson (Codename: Ace) - RPed by: John (Delta Insertion)
Qualified Civilian Acquisitions Operator: Lani Vo (Codename: Wisp) - RPed by: LaxKnight (Delta Insertion)
OPFOR:
HQ:
Insurrectionist Commander/High-Value Target: LT. Michelangelo "Mike" Moretti (Codename: Ombra) - RPed by: Llau (Last Known Location: Target Alpha)
Insurrectionists:
HVT Body Guards:
Bodyguard 1 - 1LT. Gabriel "Six" Sixtus (Codename: Bishop) - RPed by: Cheddar (Last Known Location: ?)
Bodyguard 2 - 1LT. Jessica Mae Collins (Codename: Pari) - RPed by: Daenerys Targaryen (Last Known Location: ?)
Ground Team: (RPed as NPCs by Llau, Cheddar, and Daenerys Targaryen)
Vehicle Team: (RPed as NPCs by OPFOR)
Snipers: (RPed as NPCs by OPFOR)
Operators:
Alpha Team-
Field Operator: PO3. Laura E. Wolfe (Codename: Yin) - RPed by: ☯Wᴏʟғε (ง︡'-'︠)ง (Charlie Insertion)
Bravo Team-
Field Operator: LTJG. James Sorelson (Codename: Ace) - RPed by: John (Delta Insertion)
Qualified Civilian Acquisitions Operator: Lani Vo (Codename: Wisp) - RPed by: LaxKnight (Delta Insertion)
OPFOR:
HQ:
Insurrectionist Commander/High-Value Target: LT. Michelangelo "Mike" Moretti (Codename: Ombra) - RPed by: Llau (Last Known Location: Target Alpha)
Insurrectionists:
HVT Body Guards:
Bodyguard 1 - 1LT. Gabriel "Six" Sixtus (Codename: Bishop) - RPed by: Cheddar (Last Known Location: ?)
Bodyguard 2 - 1LT. Jessica Mae Collins (Codename: Pari) - RPed by: Daenerys Targaryen (Last Known Location: ?)
Ground Team: (RPed as NPCs by Llau, Cheddar, and Daenerys Targaryen)
Vehicle Team: (RPed as NPCs by OPFOR)
Snipers: (RPed as NPCs by OPFOR)