Post by Guardian Cat of Yappa's on Feb 8, 2015 15:18:08 GMT -6
Current UNSC Military Strength
Vessel(s):
3x Paris Class Frigates
Boarding Party:
1x platoon of Marines
Current Insurrectionist Strength
Vessel(s):
1x Tarrik-Class II Freighter
Personal:
Skeleton Crew of 10 Men
Current Kig-Yar Pirate Strength
Vessel(s):
1x Kig-Yar Supply Runner
Personal:
Full Crew
UNSC Objectives:
Enact the Cole Protocol on the Freighter (Primary)
Secure the Cargo that they are delivering (Secondary)
Attempt to Capture an Insurrectionist for Interrogation (Optional Secondary)
Insurrectionist Objectives:
Hold out until the Pirates Arrive (Primary)
Protect the Bridge (Secondary)
Repel the UNSC Boarders (Secondary)
Pirate Objectives:
Obtain the Shipment (Primary)
Engage UNSC Forces (Optional Secondary)
Eliminate Insurrectionist Crew (Optional Secondary)
What to expect:
Close Quarters: Combat is taking place inside a ship, so expect close range engagements and possibly hand to hand combat. (Ranges vary between 3 to 15 meters)
United Nations Space Command:
Expect Limitations of use of explosives, due to the dangers of hull breaches. Also expect traps, and other surprises from Insurrectionist forces. Non Lethal takedowns if possible, though authorization of lethal force has been given. UNSC Boarding Party will start having already boarded the hanger.
Insurrectionists:
Expect to be on the defensive for the most part, you will be fighting a better armed enemy that is trained to fight an even deadlier enemy. Expect attempts at Non Lethal takedowns but don't be surprised if they kill a fellow insurrectionist. The only limitation on your explosives is suicide vests. Insurrectionists will start in various locations in the ship, away from the Hanger though.
Kig-Yar Pirates:
Expect Hostility from UNSC forces, and possibly a ship engagement with UNSC forces. You'll be arriving in an already developing situation and so your actions will determine how the events will unfold even more. Pirates will be starting in Slip space.
The RP is starting after the Disabling of the Freighter's Engines and the landing of the boarding party.
Participating PC Characters:
UNSC:
Frigate CO(s):
Lieutenant-Commander Jonathan Shepard (John)
Marines:
Second Lieutenant Charles Callaghan (John)
Sergeant Greene (Vertickly)
Sergeant Fields (Me)
Sergeant Garret Gizinki (BasedGoody)
Corporal Fredick Mitchell (SPARTAN-A120)
Lance Corporal Cho Smith (theorigins)
Insurrectionist (Please Post the Profile of your Innies with your first post)
Samuel Murray
RiddL
Kig-Yar Pirates:
Pirate Captain:
Nek Dal (Faclan)
Pirate Crew Members:
Kex (BetaWülf)
Vessel(s):
3x Paris Class Frigates
Boarding Party:
1x platoon of Marines
Current Insurrectionist Strength
Vessel(s):
1x Tarrik-Class II Freighter
Personal:
Skeleton Crew of 10 Men
Current Kig-Yar Pirate Strength
Vessel(s):
1x Kig-Yar Supply Runner
Personal:
Full Crew
UNSC Objectives:
Enact the Cole Protocol on the Freighter (Primary)
Secure the Cargo that they are delivering (Secondary)
Attempt to Capture an Insurrectionist for Interrogation (Optional Secondary)
Insurrectionist Objectives:
Hold out until the Pirates Arrive (Primary)
Protect the Bridge (Secondary)
Repel the UNSC Boarders (Secondary)
Pirate Objectives:
Obtain the Shipment (Primary)
Engage UNSC Forces (Optional Secondary)
Eliminate Insurrectionist Crew (Optional Secondary)
What to expect:
Close Quarters: Combat is taking place inside a ship, so expect close range engagements and possibly hand to hand combat. (Ranges vary between 3 to 15 meters)
United Nations Space Command:
Expect Limitations of use of explosives, due to the dangers of hull breaches. Also expect traps, and other surprises from Insurrectionist forces. Non Lethal takedowns if possible, though authorization of lethal force has been given. UNSC Boarding Party will start having already boarded the hanger.
Insurrectionists:
Expect to be on the defensive for the most part, you will be fighting a better armed enemy that is trained to fight an even deadlier enemy. Expect attempts at Non Lethal takedowns but don't be surprised if they kill a fellow insurrectionist. The only limitation on your explosives is suicide vests. Insurrectionists will start in various locations in the ship, away from the Hanger though.
Kig-Yar Pirates:
Expect Hostility from UNSC forces, and possibly a ship engagement with UNSC forces. You'll be arriving in an already developing situation and so your actions will determine how the events will unfold even more. Pirates will be starting in Slip space.
The RP is starting after the Disabling of the Freighter's Engines and the landing of the boarding party.
Participating PC Characters:
UNSC:
Frigate CO(s):
Lieutenant-Commander Jonathan Shepard (John)
Marines:
Second Lieutenant Charles Callaghan (John)
Sergeant Greene (Vertickly)
Sergeant Fields (Me)
Sergeant Garret Gizinki (BasedGoody)
Corporal Fredick Mitchell (SPARTAN-A120)
Lance Corporal Cho Smith (theorigins)
Insurrectionist (Please Post the Profile of your Innies with your first post)
Samuel Murray
RiddL
Kig-Yar Pirates:
Pirate Captain:
Nek Dal (Faclan)
Pirate Crew Members:
Kex (BetaWülf)