elando
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Post by elando on Dec 1, 2009 12:38:22 GMT -6
Well it seems that we're now in a pivital point in the Story line. If Caster has escaped with this Intel and its safe to say that the UNSC is screwed...
Caster has delievered the Intel to the Prophets and the UNSC face 1 of 3 possible options.
1) Regroup, pull back all military personel to Reach and Earth and defend there. We would have a month at the most to prepare for the enebitable onslaught. This means we'd have a battle about 3x the size of the Battle of Reach.
2) Take the fight to the Covenant. Launch a full scale assault on the location that they have taken the Data to. This would either be a fortress world or high charity. This would be a suicide mission, on the scale of Return Of The Jedi Death Star assault sillyness, with the UNSC sending most of their space forces to engage high charity in an attempt to either retrieve the data and run or destroy the entire station. This, would be epic...
3) Send a Covert Ops team in. This would be a team of all player characters and their NPC squads and nothing else. They'd jump in system in a prowler and somehow get inside high charity or down to the surface of the planet and then fuck as much shit up as they can and retrieve the data or destroy it. This would also mean most Characters on the UNSC side would die but it'd be epic still.
So, I leave it up to you guys. The vote will end when the majority of members have voted. Next mission should start sometime next week.
Feel free to make any other suggestions as to what to do next. It'd be nice to see what you guys would like to do.
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Post by Big Boss on Dec 1, 2009 13:01:28 GMT -6
numbah 2 will be awesomesauce if it is picked
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maxii1
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Post by maxii1 on Dec 1, 2009 13:30:25 GMT -6
2 or 3, I like the idea of sneaking around on a ship like on Halo:CE when you have to rescue keyes with the other Marines to help you
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inhert
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Post by inhert on Dec 1, 2009 14:41:53 GMT -6
For me there are only two real options, 2 or 3. The UNSC needs to go after that data, option 2 seems like the awesomer/ less suicide mission.
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Post by Soulstep on Dec 1, 2009 15:01:53 GMT -6
Option 1 would be epic, but the wait would be too long and it would be too chaotic. Option 3 has everyone dying, nice plot twists but meh Option 2=Win. Requesting permission to fly a Longsword into HC and fuck shit up
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elando
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Post by elando on Dec 1, 2009 15:08:31 GMT -6
You say that Option 2 is less suicidal but bare in mind that High Charity would have at least 50 battle cruisers on station to defend it, as well as no doubt having its own shield and defences.
It really would be like ROTJ style space combat, except for the fact that the "Good Guys" would have 3x as many ships as the "Baddies".
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Post by Big Boss on Dec 1, 2009 15:57:26 GMT -6
Except in CE, you were still making a ruckus.
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Jakob
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The Wildcard
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Post by Jakob on Dec 1, 2009 16:36:47 GMT -6
Just wondering if the UNSC screws up and is obliterated or somehow we beat the Covenant then what?
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Post by Seraph on Dec 1, 2009 16:46:19 GMT -6
I'd say option 2. 3 is something more suited for a team of Spartans. Maybe you could combine 2 and 3 or something like that.
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elando
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Post by elando on Dec 1, 2009 17:26:45 GMT -6
Just wondering if the UNSC screws up and is obliterated or somehow we beat the Covenant then what? Even if High Charity goes boom, the war isn't over. Covenant will be 20x as pissed at us because we've just destroyed their super city and most of their Prophets if they don't escape. They'd redouble their efforts to kill us.
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nex
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Post by nex on Dec 1, 2009 17:36:35 GMT -6
But for the sakes of canon, lets just set it on a space station (Like Unyielding Hierophant)
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elando
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Post by elando on Dec 1, 2009 17:48:04 GMT -6
Canon flew out the window when Caster's Elite snatched the data.
Anyway, with data of this magnitude the Covenant would take it straight to the Prophets and no where is more well defended than High Charity.
Even if High Charity goes boom, there'd be plenty more battles to fight. If we loose we'd only loose about 75% of the fleet which was sent there.
And don't worry, infantry will still have a major role to play...
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Post by Seraph on Dec 1, 2009 18:05:50 GMT -6
Yes!!!
Gentlemen, this is a opportunity to make history. This is our time to weave a tale of epic proportions. We have the power to re-write history!
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nex
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Post by nex on Dec 1, 2009 18:23:35 GMT -6
We'd have to be careful about how we write it, else it'll just seem too extreme considering.
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inhert
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Post by inhert on Dec 1, 2009 20:28:20 GMT -6
A raid, of any size, on High Charity would have to be done by an incredibly large UNSC force. This would be so because they have no idea what would wait them at High Charity, yet they could guess it would be the bulk of the Covenant Armada. An all out attack on High Charity would afford the UNSC a high survivability chance, when compared to the third option.
Lastly, I will echo what nex stated we will have to be careful about how we write it. With the odd greatly against the UNSC there may be the death of some Characters.
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Deleted
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Post by Deleted on Dec 1, 2009 20:43:19 GMT -6
Though I am not a humie, I like the specops idea
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daeron
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Post by daeron on Dec 1, 2009 21:49:54 GMT -6
Though I am not a humie, I like the specops idea Omgzors, He speaks!
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Post by Killer Frog on Dec 2, 2009 3:54:34 GMT -6
I for one, support the hells out of the Battle of High Charity idea, erm option 3. I could see a kick ass boarding of High Charity, along with some reverse genocide from the human standpoint. Plus, we'll get to frog blast the vent cores, and see some of our favourite marry sue's the SPARTANs. Although sending 90% of our fleet would end in disaster, the covinant being able to overrun us while we're out, which could also make a bad ass plot twist.
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Post by Soulstep on Dec 2, 2009 9:31:41 GMT -6
It would be fucking epic for option 2: the ships keeping the Covies busy while ODSTs do what they do best (die) and Marines storming HC all over the place.
Canon<Epicness
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Post by Big Boss on Dec 2, 2009 12:21:25 GMT -6
Some ODSTs survive!
But yes, let us rewrite the history that Bungie gave us and send it to them!
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nex
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Post by nex on Dec 2, 2009 12:25:14 GMT -6
[sarcasm]Yes, lets completly change the storyline that fits their games, then let them know so they can change it [/sarcasm]
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Post by Big Boss on Dec 2, 2009 12:32:20 GMT -6
NO no just to see if they like it.
...............
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nex
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Post by nex on Dec 2, 2009 13:06:40 GMT -6
It's like sending fanfiction to an author. They really won't be interested.
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usefuldave
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Post by usefuldave on Dec 2, 2009 13:35:29 GMT -6
It's like sending fanfiction to an author. They really won't be interested. Actually, thats exactly what it is? As for option 2... Lets see, we've got a very large proportion of the UNSC Navy, which without another two decades of warfare to grind it down should be in quite a combat effective state. We've got the industrial capacity of dozens of colonies, and after a quick Prowler inspection of the co-ordinates the data was taken too, theres the location of a massive enemy installation. We're going to send in a comparitively nano-sized force of special ops to look for the data in a structure which would take weeks, possibly months to search were it unoccupied? Now isn't the time for half measures.
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elando
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Post by elando on Dec 2, 2009 14:16:51 GMT -6
Also, you do know that High Charity is almost 2x the size of the first Death Star...
Its 216 miles long which would take ages to search, as UD said. And we estimate that the UNSC would easily have 1800 ships at its disposal around the Earth and Reach area alone in 2531 so sending a force of that size would be relatively small. Possibly 15% of the UNSC's total Navy at the time.
Its a relatively small cost for such a huge thing as Tactical ship data and trade routes.
Rest asured, your characters survival chances will be low. As in, "OMG 50% OF MY SQUAD ARE GOING TO PROBABLY DIE" kind of low, even if we are going to send a battalion or two of infantry into high charity, which is about 3000 men.
And remember, Sx was messing with Canon for years, theres no need to worry about messing it up really. The RP story will live on, regardless of the state of high charity after this.
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dusty
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Post by dusty on Dec 2, 2009 14:20:52 GMT -6
I think option 1 is the only one that really makes sense. Option 2 is cool and all, but i don't want all my characters to die on my 2nd mission rping them. I think in all reality the UNSC would use thier massive industrial power to begin pumping out arms and ships, and would possibly offer the option to citizens to evacuate thier planets and be brought to earth, or just closer easier to defend colonys. Not everyone would go, because not everyone ever goes when advised to evacuate, but it would be enough people to cause a few food shortages and the like.
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Post by Seraph on Dec 2, 2009 15:15:10 GMT -6
I guess when you put it like that then itdoes make a heck of a lot morse sense. But characters have just as much risk of dying defending against a epicly huge Covie onslaught.
I don't see whats stopping the Covenant frm just taking High Charity to Earth. Unless a desicion is made quickly, that is what I forsee happeming.
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usefuldave
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Post by usefuldave on Dec 2, 2009 15:34:10 GMT -6
I don't see whats stopping the Covenant frm just taking High Charity to Earth. Unless a desicion is made quickly, that is what I forsee happeming. And thats the same boat the UNSC are in, they don't know just what High Charity is, but they know their data was taken there. They can wait for it to be cracked open and their secrets laid bare for all the Covenant, or they can gather the big guns and make sure that doesn't happen.
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elando
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Post by elando on Dec 2, 2009 15:50:28 GMT -6
I think option 1 is the only one that really makes sense. Option 2 is cool and all, but i don't want all my characters to die on my 2nd mission rping them. I think in all reality the UNSC would use thier massive industrial power to begin pumping out arms and ships, and would possibly offer the option to citizens to evacuate thier planets and be brought to earth, or just closer easier to defend colonys. Not everyone would go, because not everyone ever goes when advised to evacuate, but it would be enough people to cause a few food shortages and the like. Option 1 may seem the logical choice but the data the Covenant stole could easily lead them to Earth with the knowledge of ship weaknesses and, don't forget, that the Orbital Defence Grid around Earth is only in its 6th year of production. It took them 26 years to complete 300 Mac Stations, they'd probably only have about 30ish which is no where near enough to hold off a large scale covenant assault. Also, Earth is already overcrowded as it is, they'd more likely evac people from there rather than Evac people to Earth. The sheer manpower and money needed to Evac an entire planet such as Earth would be phonominal. Arcadia was alright because it was just one city being Evac'd but a whole series of planets would cause mass panic and probably endanger more lives than it would save. With option 2, the UNSC pool together a sizeable force, while still leaving enough behind to defend the planets they have, and have a chance to strike a blow at the Covenant as well as destroy the precious data they lost. I am sure that if you're smart enough you can find a way for your Character to survive. I won't force you to kill off your character its just their odds of survival arn't particularly high...
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Post by Seraph on Dec 2, 2009 15:59:14 GMT -6
Yeah. If you don't want to kill your guy off, at most you could have your character(s) get really f'ed up if you want too.
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